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Arhitecture Patterns

Key Architectural Patterns

  1. State Management: Centralized in HomeScreen with callbacks to update UI
  2. Manager Pattern: Separate managers for different concerns (Thread, Shard, Point, Context, TreeView)
  3. Immutable Updates: Points are copied with modifications, original data preserved
  4. Tree Flattening: 3D tree structure flattened to 1D list for rendering
  5. Lazy Loading: Only visible items rendered via SliverList.builder
  6. Error Handling: Try-catch blocks throughout with fallbacks to prevent crashes
  7. Reactive UI: setState() triggers rebuild only when data changes

Updated by Tomislav Pleše about 2 months ago · 1 revisions